Namespace Unity.LiveCapture.ARKitFaceCapture
Classes
FaceActor
A component used to apply face poses to a character in a scene.
FaceDevice
A device used to control face animation capture and playback.
FaceMapper
An asset used to apply a face pose to a character rig.
FaceMapperCache
A class used to store data needed for specific mapper implementations in a FaceActor.
Structs
FaceBlendShapePose
Stores a face pose as a set of blend shape weights.
Interfaces
IFaceClient
An interface used to communicate with the face capture companion app.
Enums
FaceBlendShape
The blend shapes supported by face capture.