Getting Started
Tracking tips
Tracking works best when the relative position of the head and device is fixed, as in the following scenarios:
- (Preferred) The device is mounted to the performer's head via a helmet.
- The device is mounted to a static surface and the performer does not move their head or look around.
In this case the Head Position and Head Rotation channels on the ARKit Face Device should be disabled.
Samples
There are basic sample characters you can access by opening the Package Manager window, clicking on the Live Capture package, and importing the ARKit Face Capture sample.
Setting up a character
See the documentation for the Default Face Mapper.