Interface IListViewItem
Implement to define view logic for a list view item
Namespace: Unity.ListViewFramework
Syntax
public interface IListViewItem
Properties
endSettling
Called when this item is done settling
Declaration
Action endSettling { set; }
Property Value
Type | Description |
---|---|
Action |
localPosition
The local position of this list item
Declaration
Vector3 localPosition { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
localRotation
The local rotation of this list item
Declaration
Quaternion localRotation { get; set; }
Property Value
Type | Description |
---|---|
Quaternion |
multiSelectMode
Converts the List View Item into a multiselect mode, for use with combined actions
Declaration
bool multiSelectMode { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
startSettling
Called when this item starts settling Action argument is called when the item is done settling
Declaration
Action<Action> startSettling { set; }
Property Value
Type | Description |
---|---|
Action<Action> |
Methods
SetActive(Boolean)
Set the active state of this list item
Declaration
void SetActive(bool active)
Parameters
Type | Name | Description |
---|---|---|
Boolean | active | The active state |
SetSiblingIndex(Int32)
Set the sibling index of this list item
Declaration
void SetSiblingIndex(int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | The sibling index |