Class RichTextParser.ParseErrorLabel
Label for the red parser error displayed where the parsing fails
Inheritance
RichTextParser.ParseErrorLabel
Implements
INotifyValueChanged<string>
Inherited Members
TextElement.HandleEventBubbleUp(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.TryGetBinding(BindingId, out Binding)
VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.NotifyPropertyChanged(in BindingId)
Namespace: Unity.Tutorials.Editor
Assembly: Unity.Tutorials.Editor.dll
Syntax
public class RichTextParser.ParseErrorLabel : Label, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IVisualElementScheduler, IBindable, INotifyValueChanged<string>, ITextEdition, ITextElementExperimentalFeatures, IExperimentalFeatures, ITextSelection
Implements
UnityEngine.UIElements.INotifyValueChanged<T>