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    Class ComponentAddedCriterion.TypeAndFutureReference

    A SerializedType-FutureObjectReference pair.

    Inheritance
    object
    ComponentAddedCriterion.TypeAndFutureReference
    Implements
    ICloneable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Tutorials.Editor
    Assembly: Unity.Tutorials.Editor.dll
    Syntax
    [Serializable]
    public class ComponentAddedCriterion.TypeAndFutureReference : ICloneable

    Constructors

    TypeAndFutureReference(SerializedType)

    Constructs from a SerializedType.

    Declaration
    public TypeAndFutureReference(SerializedType serializedType)
    Parameters
    Type Name Description
    SerializedType serializedType

    The SerializedType to which that TypeAndFutureReference will point to

    Fields

    FutureReference

    The FutureReference.

    Declaration
    [FormerlySerializedAs("futureReference")]
    public FutureObjectReference FutureReference
    Field Value
    Type Description
    FutureObjectReference

    SerializedType

    The SerializedType.

    Declaration
    [SerializedTypeFilter(typeof(Component), false)]
    [FormerlySerializedAs("serializedType")]
    public SerializedType SerializedType
    Field Value
    Type Description
    SerializedType

    Methods

    Clone()

    Creates a clone of this instance.

    Declaration
    public object Clone()
    Returns
    Type Description
    object

    A new instance clone of this one

    Implements

    ICloneable
    In This Article
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