Class TutorialEditorUtils
Contains different utilities used in Tutorials custom editors
Inherited Members
Namespace: Unity.Tutorials.Core.Editor
Syntax
public static class TutorialEditorUtils
Methods
FindAssets<T>()
Find assets of type T in the project.
Declaration
public static IEnumerable<T> FindAssets<T>()
where T : Object
Returns
Type | Description |
---|---|
IEnumerable<T> | Assets of type T found in the project. |
Type Parameters
Name | Description |
---|---|
T | Type of assets to look for. |
GetActiveFolderPath()
Same as ProjectWindowUtil.GetActiveFolderPath() but works also in 1-panel view.
Declaration
public static string GetActiveFolderPath()
Returns
Type | Description |
---|---|
String | Returns path with forward slashes |
OpenUrl(String)
Opens an Url in the browser. Links to Unity's websites will open only if the user is logged in.
Declaration
public static void OpenUrl(string url)
Parameters
Type | Name | Description |
---|---|---|
String | url |