Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog, and this package adheres to Semantic Versioning.
[0.3.0] - 2020-03-25
Changed
- Raised the required Unity version to 2019.3.
- Removed flexible spaces surrounding a video paragraph. ### Fixed
- UI flickering on macOS and Unity 2019.3 when a tutorial page had a video.
[0.2.3] - 2020-02-26
Added
- Analytics event for clicking external references/URLs.
[0.2.2] - 2020-02-14
Added
- Support for authorized URLs (Unity Connect auto-login).
[0.2.1] - 2019-11-11
Fixed
- Do not show the Welcome dialog and load the IET window layout every time an IET project is started.
- Fixed IET initialization when a Microgame is loaded from the Asset Store.
Changed
- Do not clear the description of a tutorial card when a tutorial is marked as completed.
[0.2.0] - 2019-10-21
Changed
Readme
class renamed to more suitableTutorialContainer
.
[0.1.18] - 2019-10-21
Changed
- New single-panel approach, Readme and Tutorials are shown in the same window which is always visible.
- Ability to save the Project window's state for the end-user when saving layouts for tutorials.
Readme
class moved intoUnity.InteractiveTutorials
namespace.
[0.1.17] - 2019-07-19
Changed
- Updated UI styles.
[0.1.16] - 2019-05-15
Changed
- Updated warning message when the user is about to exit the tutorial.
[0.1.15] - 2019-03-04
Added
- Adding the ability to unmask elements based on the name of the GUIStyle used to draw them.
- Warning message when the user is about to exit the tutorial.
Changed
- When clicking on Help > Template Walkthroughs if the inspector window is not visible, the Inspector window will be shown
[0.1.14] - 2019-02-12
Fixed
- If the user opens an Undocked window, that is not part of the tutorial, the window tabs are unmasked, so they can close or move the window.
- Improved compatibility with old content.
[0.1.13] - 2019-02-04
Added
- Add support for specifying alternate EditorWindow types when configuring unmasked views
- Expand unmask region to include foldout arrow when unmasking property that is collapsed
Removed
- Remove "Couldn't find a readme" message when there is no Readme asset in project
[0.1.12] - 2019-01-24
Fixed
- Fix editor entering and exiting play mode on project load
- Fix unmasked property unmasking entire window when ancestor property is collapsed
[0.1.11] - 2019-01-17
Fixed
- Fix 2019.1 compilation errors
- Improve invalid ScriptableObject reference workaround to always exit play mode after project load
[0.1.10] - 2019-01-11
Fixed
- Fix invalid CHANGELOG formatting.
[0.1.9] - 2019-01-11
Changed
- SceneViewCameraMovedCriterion will also complete if the user changes the camera orientation.
Fixed
- Added work around for issue where tutorial is not loaded initial project load
[0.1.8] - 2018-12-11
Fixed
- Fixed build script
[0.1.7] - 2018-12-10
Fixed
- Fixed authoring of scene object references. ### Removed
- Remove Window > Tutorials menu item.
[0.1.6] - 2018-12-06
Fixed
- Fix AudioClip import errors.
- Fix compilation errors at build time due to incorrectly configured Assembly Definition asset.
- Fix inconsistent line endings.
- Fix CS0649 warnings.
- Fix Help > Template Walkthroughs menu item not finding Readme asset.
[0.1.5] - 2018-12-04
Fixed
- Fixed ReflectionTypeLoadException when inspecting TutorialPage
- Fixed GUI layout errors when starting tutorial from Readme asset
[0.1.4] - 2018-12-03
Added
- Integrated the readme asset with the Tutorials
- Ability to have more than a single Tutorial in a project
- Propper flow for users to go into and out of a tutorial
- Ability to add Images, Video to a tutorial
- New Color type added to PropertyModificaitonCriterion
- PropertyModificationCriterion has a new mode where it will complete if the user changes a property to a different value than initial
- Added option to the masking system to prevent interactions to the unmasked area
- New Criterions: FrameSelectedCriterion, MaterialPropertyChanged, ActiveToolCriterion, SceneCameraViewMovedCritertion
- Ability for Tutorials to reference each other
- "Home/Skip" button have 2 modes. Legacy will open the Hub, and CloseWindow will close the Tutorial window
- Ability to choose the name of the Tutorial Window
Fixed
- Updated usages of obsolete APIs
Changed
- Initial version of the in editor tutorial framework as a package.
- Contained the use of internals to a single folder.