Changelog | Interactive Tutorial Core | 0.1.18-preview
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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog, and this package adheres to Semantic Versioning.

    [0.1.18] - 2019-02-10

    Changed

    • New single-panel approach, Readme and Tutorials are shown in the same window which is always visible.
    • TODO: more details

    [0.1.17] - 2019-07-19

    Changed

    • Updated UI styles.

    [0.1.16] - 2019-05-15

    Changed

    • Updated warning message when the user is about to exit the tutorial.

    [0.1.15] - 2019-03-04

    Added

    • Adding the ability to unmask elements based on the name of the GUIStyle used to draw them.
    • Warning message when the user is about to exit the tutorial.

    Changed

    • When clicking on "Help/Template Walkthroughs" if the inspector window is not visible, the Inspector window will be shown

    [0.1.14] - 2019-02-12

    Fixed

    • If the user opens an Undocked window, that is not part of the tutorial, the window tabs are unmasked, so they can close or move the window.
    • Improved compatibility with old content.

    [0.1.13] - 2019-02-04

    Added

    • Add support for specifying alternate EditorWindow types when configuring unmasked views
    • Expand unmask region to include foldout arrow when unmasking property that is collapsed

    Removed

    • Remove "Couldn't find a readme" message when there is no Readme asset in project

    [0.1.12] - 2019-01-24

    Fixed

    • Fix editor entering and exiting play mode on project load
    • Fix unmasked property unmasking entire window when ancestor property is collapsed

    [0.1.11] - 2019-01-17

    Fixed

    • Fix 2019.1 compilation errors
    • Improve invalid ScriptableObject reference workaround to always exit play mode after project load

    [0.1.10] - 2019-01-11

    Fixed

    • Fix invalid CHANGELOG formatting.

    [0.1.9] - 2019-01-11

    Changed

    • SceneViewCameraMovedCriterion will also complete if the user changes the camera orientation.

    Fixed

    • Added work around for issue where tutorial is not loaded initial project load

    [0.1.8] - 2018-12-11

    Fixed

    • Fixed build script

    [0.1.7] - 2018-12-10

    Fixed

    • Fixed authoring of scene object references. ### Removed
    • Remove Window > Tutorials menu item.

    [0.1.6] - 2018-12-06

    Fixed

    • Fix AudioClip import errors.
    • Fix compilation errors at build time due to incorrectly configured Assembly Definition asset.
    • Fix inconsistent line endings.
    • Fix CS0649 warnings.
    • Fix Help > Template Walkthroughs menu item not finding Readme asset.

    [0.1.5] - 2018-12-04

    Fixed

    • Fixed ReflectionTypeLoadException when inspecting TutorialPage
    • Fixed GUI layout errors when starting tutorial from Readme asset

    [0.1.4] - 2018-12-03

    Added

    • Integrated the readme asset with the Tutorials
    • Ability to have more than a single Tutorial in a project
    • Propper flow for users to go into and out of a tutorial
    • Ability to add Images, Video to a tutorial
    • New Color type added to PropertyModificaitonCriterion
    • PropertyModificationCriterion has a new mode where it will complete if the user changes a property to a different value than initial
    • Added option to the masking system to prevent interactions to the unmasked area
    • New Criterions: FrameSelectedCriterion, MaterialPropertyChanged, ActiveToolCriterion, SceneCameraViewMovedCritertion
    • Ability for Tutorials to reference each other
    • "Home/Skip" button have 2 modes. Legacy will open the Hub, and CloseWindow will close the Tutorial window
    • Ability to choose the name of the Tutorial Window

    Fixed

    • Updated usages of obsolete APIs

    Changed

    • Initial version of the in editor tutorial framework as a package.
    • Contained the use of internals to a single folder.
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