This is the documentation for the Scripting APIs of this package.
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Animation
Curve Bake -
Animation
Curve Bake. Interpolation Mode -
Animation
Curve Bake. Sample Range -
Animation
Curve Bake. Thread Safe -
Animation
Curve Bake. Thread Safe. Bake Job -
Animation
Curve Reducer - Hermite
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Keyframe
Utilities -
Keyframe
Utilities. Interpolation Mode -
Timeline
View Mode -
Timeline
Widget -
Timeline
Widget. Draw Info -
Timeline
Widget. Draw Range Info
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Animation
- Tests
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Unity.
Curves -
Unity.
Kinematica -
Animation
Frame Debug Info -
Binary
- Properties
-
Methods
- Advance
- Contains
-
Create
Pose Fragment -
Create
Trajectory Fragment -
Debug
Draw Pose World Space -
Debug
Draw Trajectory -
Debug
Draw Transform -
Get
Average Trajectory Speed -
Get
Code Book -
Get
Code Book At -
Get
Code Book Fragment Index -
Get
Fragment Debug Text -
Get
Interval -
Get
Marker -
Get
Payload -
Get
Segment -
Get
String -
Get
Tag -
Get
Tag Index -
Get
Tag List -
Get
Trait -
Get
Trait Index -
Get
Trajectory Transform -
Get
Trajectory Transform Between -
Get
Type Index -
Index
To Time In Seconds -
Is
Payload -
Is
Type -
Is
Valid -
Reconstruct
Pose Fragment -
Reconstruct
Trajectory Fragment -
Time
In Seconds To Index
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Binary.
Code Book -
Binary.
Code Book. Encoding -
Binary.
Code Book Index -
Binary.
Interval -
Binary.
Interval Index -
Binary.
Marker -
Binary.
Marker Index -
Binary.
Metric Index -
Binary.
Pose Fragment -
Binary.
Segment -
Binary.
Segment. Interval -
Binary.
Segment Index -
Binary.
Tag -
Binary.
Tag Index -
Binary.
Tag List -
Binary.
Tag List Index -
Binary.
Trait -
Binary.
Trait Index -
Binary.
Trajectory Fragment -
Binary.
Type Index -
Binary
Reference -
Blittable
Bool -
Data
Attribute -
Data
Flags -
Debug
Draw -
Debug
Draw Flags -
Debug
Draw Options -
Debug
Identifier -
Debug
Memory -
Debug
Reference - Default
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Delta
Sampling Time - Extensions
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IDebug
Drawable -
IDebug
Object -
IMotion
Matching Query -
IMotion
Synthesizer Provider -
Input
Attribute -
Input
Flags -
Input
Utility - Interval
- Kinematica
-
Match
Options -
Memory
Ref<T> -
Motion
Synthesizer - Fields
- Properties
-
Methods
-
Add
Cost Records To Frame Debugger -
Adjust
Trajectory -
Clear
Trajectory -
Create
Trajectory -
Debug
Push Group -
Debug
Read Object -
Debug
Write Blittable Object -
Debug
Write Unblittable Object - Dispose
-
Find
Closest Pose And Trajectory Match -
Find
Closest Pose Match -
Get
Frame Debug Info -
Get
Trajectory Delta Transform -
Loop
Segment If End Reached -
Match
Pose -
Match
Pose And Trajectory -
Play
At Time -
Play
First Sequence - Rewind
-
Select
First Pose -
Set
World Transform -
Steer
Root Motion - Update
-
Update
Debugging Status
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Add
-
Navigation
Params -
Navigation
Path -
Output
Attribute -
Output
Flags -
Pose
Sequence -
Pose
Set -
Property
Attribute - Query
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Query
Marker Expression -
Query
Result -
Query
Trait Expression -
Read
Extensions -
Sampling
Time -
Spline
Point -
Time
Index -
Time
Sampler - Trait
-
Trait
Attribute - Trajectory
-
Trajectory
Model -
Trajectory
Prediction - Utility
-
Write
Extensions
-
Animation
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Unity.
Kinematica. Editor -
Unity.
Kinematica. Editor. Experimental -
Unity.
Kinematica. Editor. Generic Struct -
Unity.
Mathematics -
Unity.
Snapshot Debugger - Aggregate
- Buffer
-
Circular
List<T> - Debugger
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Debugger.
State -
Frame
Debug Provider Info -
Frame
Debugger -
IFrame
Aggregate -
IFrame
Debug Provider -
IFrame
Debugger Selection Processor -
IFrame
Record - Identifier<T>
-
Read
Extensions -
Methods
- Read16
- Read32
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Read
Boolean -
Read
Byte -
Read
Bytes -
Read
Color -
Read
Color32 -
Read
Component -
Read
From Stream -
Read
Native Array -
Read
Native List -
Read
Native String64 -
Read
Quaternion -
Read
Quaternion Quantized -
Read
Single -
Read
Single Quantized -
Read
String -
Read
Transform -
Read
Vector2 -
Read
Vector2Quantized -
Read
Vector3 -
Read
Vector3Quantized -
Read
Vector4 -
Read
Vector4Quantized
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Methods
-
Reflection
Utility -
Selected
Frame Debug Provider - Serializable
-
Snapshot
Attribute -
Snapshot
Provider -
Snapshot
Transform -
Snapshot
Transform. Type - Variable
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Write
Extensions
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Unity.
Snapshot Debugger. Editor