Struct Identifier<T>
Identifier used to uniquely identify snapshot components.
Namespace: Unity.SnapshotDebugger
Assembly: solution.dll
Syntax
[Serializable]
public struct Identifier<T>
Type Parameters
Name | Description |
---|---|
T |
Properties
Name | Description |
---|---|
Is |
Determines if the given snapshot identifier is valid or not. |
Undefined | An undefined snapshot identifier. |
Methods
Name | Description |
---|---|
Create() | Creates a new snapshot identifier. |
Equals(object) | Determines whether two snapshot identifiers are equal. |
Equals(Identifier<T>) | Determines whether two snapshot identifiers are equal. |
Get |
Override for GetHashCode(). |
To |
Override for ToString(). |
Operators
Name | Description |
---|---|
operator ==(Identifier<T>, Identifier<T>) | Equality operator for snapshot identifiers. |
implicit operator int(Identifier<T>) | Implicit conversion from a snapshot identifier to an integer. |
operator !=(Identifier<T>, Identifier<T>) | Inequality operator for snapshot identifiers. |