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    Class Debugger

    Inheritance
    object
    Debugger
    Namespace: Unity.SnapshotDebugger
    Assembly: solution.dll
    Syntax
    public class Debugger

    Properties

    Name Description
    this[Identifier<Aggregate>]
    this[GameObject]
    capacityInSeconds
    deltaTime
    endTimeInSeconds
    frameDebugger
    instance
    isActive
    memorySize
    rewind
    rewindTime
    startTimeInSeconds
    state
    time

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Initialize()
    IsState(State)
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