Class Debugger
Namespace: Unity.SnapshotDebugger
Assembly: solution.dll
Syntax
public class Debugger
Properties
| Name | Description |
|---|---|
| this[Identifier<Aggregate>] | |
| this[GameObject] | |
| capacityInSeconds | |
| deltaTime | |
| endTimeInSeconds | |
| frameDebugger | |
| instance | |
| isActive | |
| memorySize | |
| rewind | |
| rewindTime | |
| startTimeInSeconds | |
| state | |
| time |
Methods
| Name | Description |
|---|---|
| Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
| Initialize() | |
| IsState(State) |