docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Push

    Push(AffineTransform)

    Stores the root transform passed as argument as the next trajectory element in the internal buffer. This method can be used in conjunction with Advance().

    Declaration
    public bool Push(AffineTransform transform)
    Parameters
    Type Name Description
    AffineTransform transform

    Root transform to be stored in the trajectory buffer.

    Returns
    Type Description
    bool
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)