Struct TrajectoryModel
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct TrajectoryModel
Properties
Name | Description |
---|---|
Array | Allows direct access to the trajectory array. |
this[int] | Allows access to a single element of the trajectory. |
Trajectory |
Denotes the length of the trajectory. |
Methods
Name | Description |
---|---|
Display(Affine |
Displays the trajectory model in world space. |
Get |
Calculates the root velocity along the current trajectory at a sampling time in seconds passed as argument. |
Keep |
Adjust the past trajectory so that trajectory points conserve their world transform after the root transform has been modified. |
Root |
Calculates a root transform along the current trajectory at a sampling time in seconds passed as argument. |