Struct NavigationPath
Assembly: solution.dll
Syntax
[Data("Navigation Path", DataFlags.None)]
public struct NavigationPath : IDebugObject, IDebugDrawable, Serializable
Fields
Properties
Methods
Name |
Description |
Build()
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Create(float3[], AffineTransform, NavigationParams, Allocator)
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CreateInvalid()
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Dispose()
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Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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Draw(Camera, ref MotionSynthesizer, DebugMemory, SamplingTime, ref DebugDrawOptions)
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DrawPath()
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EvaluatePointAtDistance(float)
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GenerateTrajectory(ref MotionSynthesizer, ref Trajectory)
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ReadFromStream(Buffer)
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UpdateAgentTransform(AffineTransform)
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WriteToStream(Buffer)
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