Method AdjustTrajectory
AdjustTrajectory(AffineTransform, bool)
Allows for non-continuous root displacements.
Declaration
public void AdjustTrajectory(AffineTransform deltaTransform, bool bKeepPastTrajectoryInWorldSpace = false)
Parameters
| Type | Name | Description |
|---|---|---|
| AffineTransform | deltaTransform | Delta transform to be applied to the character root transform. |
| bool | bKeepPastTrajectoryInWorldSpace | If true, past trajectory will stay at the same location in world space, otherwise it will follow the root transform |
Remarks
This method can be used to teleport the character by utilizing a displacement transform.