Interface IMotionSynthesizerProvider
Interface to provide a reference to a Kinematica motion synthesizer. This interface should be implemented by all MonoBehaviours that use Kinematica, so that Kinematica tools (task graph, debugger) can have access to the synthesizer associated to the component
Implementing an interface is more flexible than inheriting a component with a strong reference to the motion synthesizer. It allows for example to not store directly the synthesizer inside the component, which can be useful if the synthesizer must be stored inside an optional playable graph the component have access to.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public interface IMotionSynthesizerProvider
Properties
Name | Description |
---|---|
IsSynthesizerInitialized | |
Synthesizer | Return a synthesizer, it can be an invalid memory reference, indicating the provider don't provide synthesizer for the moment. |