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    Class Extensions

    Static class that contains various extension methods.

    Inheritance
    object
    Extensions
    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    public static class Extensions

    Methods

    Name Description
    At<T>(NativeArray<T>, int)

    Retrieves a reference to an element of a native array.

    At<T>(NativeList<T>, int)

    Retrieves a reference to an element of a native list.

    At<T>(NativeSlice<T>, int)

    Retrieves a reference to an element of a native slice.

    ReadAffineTransform(BinaryReader)

    Reads a transform from the binary reader.

    ReadComponent<T>(BinaryReader)

    Reads a component from the binary reader.

    ReadFromStream<T>(NativeList<T>, BinaryReader)

    Reads a native list from the binary reader.

    ReadQuaternion(BinaryReader)

    Reads a quaternion from the binary reader.

    ReadTransform(BinaryReader)

    Reads a transform from the binary reader.

    ReadVector3(BinaryReader)

    Reads a vector3 from the binary reader.

    Write(BinaryWriter, AffineTransform)

    Writes a transform to the binary writer.

    Write(BinaryWriter, Quaternion)

    Writes a quaternion to the binary writer.

    Write(BinaryWriter, Vector3)

    Writes a vector3 to the binary writer.

    WriteComponent<T>(BinaryWriter, T)

    Writes a component path to the binary writer.

    WriteToStream<T>(NativeList<T>, BinaryWriter)

    Writes a native list to the binary writer.

    WriteTransform(BinaryWriter, Transform)

    Writes a transform to the binary writer.

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