Class DataAttribute
Attribute used to annotate data types that are used as elements in the execution graph
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Struct)]
public class DataAttribute : Attribute
Remarks
[Data("Trajectory", "#2A3756")]
public struct Trajectory
{
...
}
Constructors
Name | Description |
---|---|
DataAttribute(string, string, DataFlags) | Constructs a new data attribute with the name and flags passed as argument. |
DataAttribute(string, DataFlags) | Construct a new data attribute with the name and flags passed as argument. |