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    Struct Binary.TypeIndex

    Denotes an index into the list of types contained in the runtime asset.

    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct Binary.TypeIndex

    Properties

    Name Description
    Invalid

    Invalid type index.

    IsValid

    Determines if the given type index is valid or not.

    Methods

    Name Description
    Equals(TypeIndex)

    Determines whether two type indices are equal.

    Operators

    Name Description
    implicit operator TypeIndex(int)

    Implicit conversion from an integer value to a type index.

    implicit operator int(TypeIndex)

    Implicit conversion from a type index to an integer value.

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