Struct Binary.TypeIndex
Denotes an index into the list of types contained in the runtime asset.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
[Serializable]
public struct Binary.TypeIndex
Properties
| Name | Description |
|---|---|
| Invalid | Invalid type index. |
| IsValid | Determines if the given type index is valid or not. |
Methods
| Name | Description |
|---|---|
| Equals(TypeIndex) | Determines whether two type indices are equal. |
Operators
| Name | Description |
|---|---|
| implicit operator TypeIndex(int) | Implicit conversion from an integer value to a type index. |
| implicit operator int(TypeIndex) | Implicit conversion from a type index to an integer value. |