Struct Binary.MarkerIndex
Denotes an index into the list of markers contained in the runtime asset.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct Binary.MarkerIndex
Properties
Name | Description |
---|---|
Invalid | Invalid marker index. |
IsValid | Determines if the given marker index is valid or not. |
Methods
Name | Description |
---|---|
Equals(MarkerIndex) | Determines whether two marker indices are equal. |
Operators
Name | Description |
---|---|
implicit operator MarkerIndex(int) | Implicit conversion from an integer value to a marker index. |
implicit operator int(MarkerIndex) | Implicit conversion from a marker index to an integer value. |