Struct Binary.MarkerIndex
Denotes an index into the list of markers contained in the runtime asset.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct Binary.MarkerIndex
Properties
| Name | Description |
|---|---|
| Invalid | Invalid marker index. |
| IsValid | Determines if the given marker index is valid or not. |
Methods
| Name | Description |
|---|---|
| Equals(MarkerIndex) | Determines whether two marker indices are equal. |
Operators
| Name | Description |
|---|---|
| implicit operator MarkerIndex(int) | Implicit conversion from an integer value to a marker index. |
| implicit operator int(MarkerIndex) | Implicit conversion from a marker index to an integer value. |