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    Struct Binary.MarkerIndex

    Denotes an index into the list of markers contained in the runtime asset.

    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    public struct Binary.MarkerIndex

    Properties

    Name Description
    Invalid

    Invalid marker index.

    IsValid

    Determines if the given marker index is valid or not.

    Methods

    Name Description
    Equals(MarkerIndex)

    Determines whether two marker indices are equal.

    Operators

    Name Description
    implicit operator MarkerIndex(int)

    Implicit conversion from an integer value to a marker index.

    implicit operator int(MarkerIndex)

    Implicit conversion from a marker index to an integer value.

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