Struct Binary.CodeBookIndex
Denotes an index into the list of codebooks contained in the runtime asset.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct Binary.CodeBookIndex
Properties
Name | Description |
---|---|
Invalid | Invalid codebook index. |
IsValid | Determines if the given codebook index is valid or not. |
Methods
Name | Description |
---|---|
Equals(CodeBookIndex) | Determines whether two codebook indices are equal. |
Operators
Name | Description |
---|---|
implicit operator CodeBookIndex(int) | Implicit conversion from an integer value to a codebook index. |
implicit operator int(CodeBookIndex) | Implicit conversion from a codebook index to an integer value. |