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    Struct Binary.CodeBookIndex

    Denotes an index into the list of codebooks contained in the runtime asset.

    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    public struct Binary.CodeBookIndex

    Properties

    Name Description
    Invalid

    Invalid codebook index.

    IsValid

    Determines if the given codebook index is valid or not.

    Methods

    Name Description
    Equals(CodeBookIndex)

    Determines whether two codebook indices are equal.

    Operators

    Name Description
    implicit operator CodeBookIndex(int)

    Implicit conversion from an integer value to a codebook index.

    implicit operator int(CodeBookIndex)

    Implicit conversion from a codebook index to an integer value.

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