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    Struct AnimationFrameDebugInfo

    Informations about a played animation during one given frame that will feed the animation timeline in the snapshot debugger

    Implements
    IFrameRecord
    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    public struct AnimationFrameDebugInfo : IFrameRecord

    Fields

    Name Description
    animFrame

    Animation clip frame index

    animName

    Name of the animation

    blendOutDuration

    How long (in seconds) the frame will be blended out after the sequence isn't updated anymore

    sequenceIdentifier

    Unique identifier allowing the debugger to group frames sharing the same identifier into blocks onto the timeline

    weight

    Weight of the animation in the final pose

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