Interface Payload<T> | Kinematica | 0.7.0-preview
docs.unity3d.com
    Show / Hide Table of Contents

    Interface Payload<T>

    Interface to implement in order to build instances of type T and store them inside Kinematica binary (for example Tags, Markers...)

    Namespace: Unity.Kinematica.Editor
    Syntax
    public interface Payload<T>
    Type Parameters
    Name Description
    T

    Must be blittable

    Methods

    Build(PayloadBuilder)

    Build instance of T

    Declaration
    T Build(PayloadBuilder builder)
    Parameters
    Type Name Description
    PayloadBuilder builder

    Utility allowing to sample joint transforms from the binary

    Returns
    Type Description
    T
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023