Interface Payload<T>
Interface to implement in order to build instances of type T
and store them inside Kinematica binary (for example Tags, Markers...)
Namespace: Unity.Kinematica.Editor
Syntax
public interface Payload<T>
Type Parameters
| Name | Description |
|---|---|
| T | Must be blittable |
Methods
Build(PayloadBuilder)
Build instance of T
Declaration
T Build(PayloadBuilder builder)
Parameters
| Type | Name | Description |
|---|---|---|
| PayloadBuilder | builder | Utility allowing to sample joint transforms from the binary |
Returns
| Type | Description |
|---|---|
| T |