Class ProceduralAnnotations | Kinematica | 0.7.0-preview
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    Class ProceduralAnnotations

    Annotations that can be procedurally created by user from animation clip (animation events in clip, automatic foot step generation...)

    Inheritance
    Object
    ProceduralAnnotations
    Namespace: Unity.Kinematica.Editor.Experimental
    Syntax
    public class ProceduralAnnotations

    Methods

    CreateMarker<T>(T, Single)

    Declaration
    public void CreateMarker<T>(T markerPayload, float timeInSeconds)
        where T : struct
    Parameters
    Type Name Description
    T markerPayload
    Single timeInSeconds
    Type Parameters
    Name Description
    T

    CreateTag<T>(T, Single, Single)

    Declaration
    public void CreateTag<T>(T tagPayload, float starTimeInSeconds, float durationInSeconds)
        where T : struct
    Parameters
    Type Name Description
    T tagPayload
    Single starTimeInSeconds
    Single durationInSeconds
    Type Parameters
    Name Description
    T
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