Interface Task | Kinematica | 0.6.0-preview
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    Interface Task

    Tasks represent executable code that runs as part of the motion synthesizer job and can control the pose selection process.

    Namespace: Unity.Kinematica
    Syntax
    public interface Task
    Remarks

    Tasks are arranged in a directed acyclic graph and automatically executed in topological order. Each task has access to the motion synthesizer and therefore has access to the runtime asset as well the runtime behavior of the synthesizer.

    Tasks can have input/output references to data which allows for arbitrary complex structures to execute as part of the task framework.

    Methods

    Execute()

    Execute method for this task.

    Declaration
    Result Execute()
    Returns
    Type Description
    Result

    Result of the task execution.

    Remarks

    The execute method will be called from the motion synthesizer job.

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