Class InputUtility | Kinematica | 0.6.0-preview
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    Class InputUtility

    Inheritance
    Object
    InputUtility
    Namespace: Unity.Kinematica
    Syntax
    public class InputUtility

    Properties

    ActionButtonInput

    Declaration
    public static int ActionButtonInput { get; }
    Property Value
    Type Description
    Int32

    CameraInput

    Declaration
    public static int CameraInput { get; }
    Property Value
    Type Description
    Int32

    MoveInput

    Declaration
    public static int MoveInput { get; }
    Property Value
    Type Description
    Int32

    Methods

    DisplayMissingInputs(Int32)

    Declaration
    public static void DisplayMissingInputs(int InputFlags)
    Parameters
    Type Name Description
    Int32 InputFlags

    GetCameraHorizontalInput()

    Declaration
    public static float GetCameraHorizontalInput()
    Returns
    Type Description
    Single

    GetCameraVerticalInput()

    Declaration
    public static float GetCameraVerticalInput()
    Returns
    Type Description
    Single

    GetMoveHorizontalInput()

    Declaration
    public static float GetMoveHorizontalInput()
    Returns
    Type Description
    Single

    GetMoveVerticalInput()

    Declaration
    public static float GetMoveVerticalInput()
    Returns
    Type Description
    Single

    IsPressingActionButton()

    Declaration
    public static bool IsPressingActionButton()
    Returns
    Type Description
    Boolean
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