Struct AnimationFrameDebugInfo | Kinematica | 0.5.0-preview.1
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    Struct AnimationFrameDebugInfo

    Informations about a played animation during one given frame that will feed the animation timeline in the snapshot debugger

    Namespace: Unity.Kinematica
    Syntax
    public struct AnimationFrameDebugInfo : IFrameDebugInfo

    Fields

    animFrame

    Animation clip frame index

    Declaration
    public float animFrame
    Field Value
    Type Description
    Single

    animName

    Name of the animation

    Declaration
    public string animName
    Field Value
    Type Description
    String

    sequenceIdentifier

    Unique identifier allowing the debugger to group frames sharing the same identifier into blocks onto the timeline

    Declaration
    public int sequenceIdentifier
    Field Value
    Type Description
    Int32

    weight

    Weight of the animation in the final pose

    Declaration
    public float weight
    Field Value
    Type Description
    Single
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