Delegate JobParallelIndexListExtensions.JobStructProduce<T>.ExecuteJobFunction
Namespace: Unity.Jobs
Syntax
public delegate void ExecuteJobFunction(ref JobParallelIndexListExtensions.JobStructProduce<T>.JobDataWithFiltering data, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex);
Parameters
| Type | Name | Description |
|---|---|---|
| JobParallelIndexListExtensions.JobStructProduce.JobDataWithFiltering<> | data | |
| System.IntPtr | additionalPtr | |
| System.IntPtr | bufferRangePatchData | |
| JobRanges | ranges | |
| System.Int32 | jobIndex |