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    Preparing a Unity project for Shotgrid

    Using the Package Manager window, add the Shotgrid package which matches your pipeline configuration in the table below:

    tk-config-unity version tk-unity version com.unity.integrations.shotgrid version
    1.3.19.1 1.1 1.1.0

    Shotgrid should automatically initialize on Unity startup if you launched Unity from Shotgrid. You should see a progress bar reporting the Shotgrid toolkit bootstrap progress:

    Toolkit Progress Bar

    Once the progress bar disappears, you can use the Shotgrid menu items.

    Notes

    Launching A Project

    Shotgrid replaces the need to launch a project through the Unity hub. Simply launch Shotgrid desktop and click on your unity version. A file Selection Directory should pop up. Navigate to your Unity project folder and select it. This should launch the project directly into your project Unity Editor.

    The Shotgrid folder

    A Shotgrid folder will be created under your Unity project's Assets folder. This Shotgrid folder will automatically be deleted when Unity exits. Do not use the Assets/Shotgrid folder to store your files, and do not modify its content.

    Disable Debug Logging

    It is recommended to disable Debug Logging in order to get better performance (right-click in a gray area of Shotgrid Desktop / Advanced / Toggle Debug Logging):

    Toggle Debug Logging

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