Struct HID.HIDElementDescriptor
  Descriptor for a single report element.
 
  
  
  
  Assembly: Unity.InputSystem.dll
  
  
    [Serializable]
public struct HID.HIDElementDescriptor
   
  Fields
  
  
  
  Declaration
  
    public int collectionIndex
   
  Field Value
  
  
  
  
  Declaration
  
    public HID.HIDElementFlags flags
   
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
    public int reportOffsetInBits
   
  Field Value
  
  
  
  
  Declaration
  
    public int reportSizeInBits
   
  Field Value
  
  
  
  
  Declaration
  
    public HID.HIDReportType reportType
   
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  usagePage
  
  
  Declaration
  
    public HID.UsagePage usagePage
   
  Field Value
  
  Properties
  
  
  
  
  Declaration
  
    public bool hasNullState { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool hasPreferredState { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool isArray { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool isConstant { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool isNonLinear { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool isRelative { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public bool isWrapping { get; }
   
  Property Value
  
  Methods
  
  Is(UsagePage, int)
  
  
  Declaration
  
    public bool Is(HID.UsagePage usagePage, int usage)
   
  Parameters
  
  Returns