Enum DiscreteButtonControl.WriteMode
How WriteValueIntoState(float, void*) should behave.
Namespace: UnityEngine.InputSystem.Controls
Assembly: Unity.InputSystem.dll
Syntax
public enum DiscreteButtonControl.WriteMode
  Fields
| Name | Description | 
|---|---|
| WriteDisabled | WriteValueIntoState(float, void*) will throw   | 
      
| WriteNullAndMaxValue | Write nullValue for when the button is considered not pressed and write maxValue for when the button is considered pressed.  |