Enum DiscreteButtonControl.WriteMode
How WriteValueIntoState(float, void*) should behave.
Namespace: UnityEngine.InputSystem.Controls
Assembly: Unity.InputSystem.dll
Syntax
public enum DiscreteButtonControl.WriteMode
Fields
Name | Description |
---|---|
WriteDisabled | WriteValueIntoState(float, void*) will throw |
WriteNullAndMaxValue | Write nullValue for when the button is considered not pressed and write maxValue for when the button is considered pressed. |