Struct Eyes
Represents a pair of tracked eyes.
Namespace: UnityEngine.InputSystem.XR
Syntax
public struct Eyes
Fields
m_FixationPoint
The point in 3D space that the pair of eyes is looking.
Declaration
public Vector3 m_FixationPoint
Field Value
Type | Description |
---|---|
Vector3 |
m_LeftEyeOpenAmount
The amount [0-1] the left eye is open or closed. 1.0 is fully open.
Declaration
public float m_LeftEyeOpenAmount
Field Value
Type | Description |
---|---|
Single |
m_LeftEyePosition
The tracked position of the left eye.
Declaration
public Vector3 m_LeftEyePosition
Field Value
Type | Description |
---|---|
Vector3 |
m_LeftEyeRotation
The tracked rotation of the left eye.
Declaration
public Quaternion m_LeftEyeRotation
Field Value
Type | Description |
---|---|
Quaternion |
m_RightEyeOpenAmount
The amount [0-1] the right eye is open or closed. 1.0 is fully open.
Declaration
public float m_RightEyeOpenAmount
Field Value
Type | Description |
---|---|
Single |
m_RightEyePosition
The tracked position of the right eye.
Declaration
public Vector3 m_RightEyePosition
Field Value
Type | Description |
---|---|
Vector3 |
m_RightEyeRotation
The tracked rotation of the right eye.
Declaration
public Quaternion m_RightEyeRotation
Field Value
Type | Description |
---|---|
Quaternion |
Properties
fixationPoint
The point in 3D space that the pair of eyes is looking.
Declaration
public Vector3 fixationPoint { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
leftEyeOpenAmount
The amount [0-1] the left eye is open or closed. 1.0 is fully open.
Declaration
public float leftEyeOpenAmount { get; set; }
Property Value
Type | Description |
---|---|
Single |
leftEyePosition
The tracked position of the left eye.
Declaration
public Vector3 leftEyePosition { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
leftEyeRotation
The tracked rotation of the left eye.
Declaration
public Quaternion leftEyeRotation { get; set; }
Property Value
Type | Description |
---|---|
Quaternion |
rightEyeOpenAmount
The amount [0-1] the right eye is open or closed. 1.0 is fully open.
Declaration
public float rightEyeOpenAmount { get; set; }
Property Value
Type | Description |
---|---|
Single |
rightEyePosition
The tracked position of the right eye.
Declaration
public Vector3 rightEyePosition { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
rightEyeRotation
The tracked rotation of the right eye.
Declaration
public Quaternion rightEyeRotation { get; set; }
Property Value
Type | Description |
---|---|
Quaternion |