Namespace UnityEngine.InputSystem.OnScreen
Classes
OnScreenButton
A button that is visually represented on-screen and triggered by touch or other pointer input.
OnScreenControl
Base class for on-screen controls.
OnScreenStick
A stick control displayed on screen and moved around by touch or other pointer input.
Enums
OnScreenStick.Behaviour
Defines how the onscreen stick will move relative to it's center of origin and the press position.