[Flags]
public enum DisplayStringOptions
Fields
Name |
Description |
Value |
DontIncludeInteractions |
By default, interactions on bindings are included in the resulting display string. For example, a binding to
the gamepad's A button that has a "Hold" interaction on it, would come out as "Hold A". This can be suppressed
with this option in which case the same setup would come out as just "A".
|
|
DontOmitDevice |
By default device names are omitted from display strings. With this option, they are included instead.
For example, "A" will be "A [Gamepad]" instead.
|
|
DontUseShortDisplayNames |
Do not use short names of controls as set up by shortDisplayName
and the "shortDisplayName" property in JSON. This will, for example, not use LMB instead of "left Button"
on leftButton.
|
|
IgnoreBindingOverrides |
By default, effectivePath is used for generating a display name. Using this option, the display
string can be forced to path instead.
|
|
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