Struct InputBindingCompositeContext.PartBinding
Information about a control bound to a part of a composite.
Namespace: UnityEngine.InputSystem
Syntax
public struct PartBinding
Properties
control
The control bound to the part.
Declaration
public InputControl control { readonly get; set; }
Property Value
Type | Description |
---|---|
InputControl |
part
Identifier of the part. This is the numeric identifier stored in the public fields of the composite by the input system.
Declaration
public int part { readonly get; set; }
Property Value
Type | Description |
---|---|
Int32 |