docs.unity3d.com
    Show / Hide Table of Contents

    Enum InputActionChange

    Indicates what type of change related to an InputAction occurred.

    Namespace: UnityEngine.InputSystem
    Syntax
    public enum InputActionChange

    Fields

    Name Description Value
    ActionCanceled

    An InputAction was canceled.

    ActionDisabled

    An individual action was disabled.

    ActionEnabled

    An individual action was enabled.

    ActionMapDisabled

    An InputActionMap was disabled.

    ActionMapEnabled

    An InputActionMap was enabled.

    ActionPerformed

    An InputAction was performed.

    ActionStarted

    An InputAction was started.

    BoundControlsAboutToChange

    Bindings on an action or set of actions are about to be re-resolved. This is called while controls for actions are still untouched and thus still reflect the old binding state of each action.

    BoundControlsChanged

    Bindings on an action or set of actions have been resolved. This is called after controls have been updated.

    In This Article
    • Fields
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023