Get started with the Player Input Manager component
Note
The Input System package comes with a sample called Simple Multiplayer which you can install from the package manager UI in the Unity editor. The sample demonstrates how to use PlayerInputManager to set up a simple local multiplayer scenario.
The Player Input system facilitates setting up local multiplayer games, where multiple players share a single screen and multiple controllers. You can set this up using the PlayerInputManager component, which automatically manages the creation and lifetime of PlayerInput instances as players join and leave the game.