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    Access the UI Input Module component

    The UI Input Module is a component that passes input actions from the Input System to the UI in your scene.

    You must add the UI Input Module to a GameObject in your scene, so that the UI can receive input from the Input System. To do this:

    1. Create a new empty GameObject
    2. Click Add Component in the Inspector
    3. In the search field displayed, type input system ui.
    4. Select Input System UI Input Module to add it to the GameObject.

    The Add Component search bar displays 'input system ui' to highlight the 'Input System UI Input Module' component.

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