Namespace UnityEngine.InputSystem.XR
Classes
PoseControl
A control representing a Pose in 3D space, relative to an XR tracking origin
TrackedPoseDriver
The TrackedPoseDriver component applies the current pose value of a tracked device to the Transform of the GameObject. TrackedPoseDriver can track multiple types of devices including XR HMDs, controllers, and remotes.
XRController
The base type for all XR handed controllers.
XRHMD
The base type of all XR head mounted displays. This can help organize shared behaviour across all HMDs.
XRUtilities
A set of static utilities for registering XR Input Devices externally.
Structs
PoseState
State layout for a single pose.
Enums
TrackedPoseDriver.TrackingType
Options for which Transform properties to update.
TrackedPoseDriver.UpdateType
Options for which phases of the player loop will update Transform properties.