docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace UnityEngine.InputSystem.XR

    Classes

    PoseControl

    A control representing a Pose in 3D space, relative to an XR tracking origin

    TrackedPoseDriver

    The TrackedPoseDriver component applies the current pose value of a tracked device to the Transform of the GameObject. TrackedPoseDriver can track multiple types of devices including XR HMDs, controllers, and remotes.

    XRController

    The base type for all XR handed controllers.

    XRHMD

    The base type of all XR head mounted displays. This can help organize shared behaviour across all HMDs.

    XRUtilities

    A set of static utilities for registering XR Input Devices externally.

    Structs

    PoseState

    State layout for a single pose.

    Enums

    TrackedPoseDriver.TrackingType

    Options for which Transform properties to update.

    TrackedPoseDriver.UpdateType

    Options for which phases of the player loop will update Transform properties.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)