Enum OneModifierComposite.ModifiersOrder
Determines how a modifiers
keys need to be pressed in order or not.
Namespace: UnityEngine.InputSystem.Composites
Assembly: Unity.InputSystem.dll
Syntax
public enum OneModifierComposite.ModifiersOrder
Fields
Name | Description |
---|---|
Default | By default, if the setting shortcutKeysConsumeInput is enabled,
if binding is bound to only ButtonControls, then the composite requires
modifier to be pressed before pressing binding. This means that binding to, for example,
If the setting shortcutKeysConsumeInput is disabled, modifiers can be pressed after the button and the composite will still trigger. |
Ordered | if binding is bound to only ButtonControls, then the composite requires
modifier to be pressed before pressing binding. This means that binding to, for example,
|
Unordered | modifier can be pressed after binding and the composite will still trigger. The only requirement is for all of them to concurrently be in pressed state. |