Struct KeyboardState
  Default state layout for keyboards.
 
  
  
  
  
  Assembly: Unity.InputSystem.dll
  
  
    public struct KeyboardState : IInputStateTypeInfo
   
  
  
  Constructors
  
  
  
  
  Declaration
  
    public KeyboardState(params Key[] pressedKeys)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Key[] | 
        pressedKeys | 
         | 
      
    
  
  
  
  Fields
  
  
  
  Declaration
  
  Field Value
  
  
  
  Properties
  
  
  Memory format tag for KeybboardState.
 
  
  Declaration
  
    public static FourCC Format { get; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | FourCC | 
        Returns "KEYS". 
 | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    public FourCC format { get; }
   
  Property Value
  
  
  
  Methods
  
  
  
  
  Declaration
  
    public void Press(Key key)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Key | 
        key | 
         | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    public void Release(Key key)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Key | 
        key | 
         | 
      
    
  
  
  
  
  
  
  
  Declaration
  
    public void Set(Key key, bool state)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Key | 
        key | 
         | 
      
      
        | bool | 
        state | 
         | 
      
    
  
  
  
  Implements
  
  See Also