Class EyesControl
Assembly: Unity.InputSystem.dll
public class EyesControl : InputControl<Eyes>
Properties
Declaration
public Vector3Control fixationPoint { get; set; }
Property Value
Declaration
public AxisControl leftEyeOpenAmount { get; set; }
Property Value
Declaration
public Vector3Control leftEyePosition { get; set; }
Property Value
Declaration
public QuaternionControl leftEyeRotation { get; set; }
Property Value
Declaration
public AxisControl rightEyeOpenAmount { get; set; }
Property Value
Declaration
public Vector3Control rightEyePosition { get; set; }
Property Value
Declaration
public QuaternionControl rightEyeRotation { get; set; }
Property Value
Methods
Perform final initialization tasks after the control hierarchy has been put into place.
Declaration
protected override void FinishSetup()
Overrides
Declaration
public override Eyes ReadUnprocessedValueFromState(void* statePtr)
Parameters
| Type |
Name |
Description |
| void* |
statePtr |
|
Returns
Overrides
Declaration
public override void WriteValueIntoState(Eyes value, void* statePtr)
Parameters
| Type |
Name |
Description |
| Eyes |
value |
|
| void* |
statePtr |
|
Overrides
Extension Methods