Class InvertProcessor
An input processor that inverts its input value.
Inherited Members
Namespace: UnityEngine .InputSystem .Processors
Assembly: Unity.InputSystem.dll
Syntax
public class InvertProcessor : InputProcessor<float>
Remarks
This process is registered (see Register
// Bind to the gamepad's left trigger such that it returns inverted values.
new InputAction(binding: "<Gamepad>/leftTrigger", processors="invert");
Methods
Process(float, InputControl)
Return the inverted value of value
.
Declaration
public override float Process(float value, InputControl control)
Parameters
Type | Name | Description |
---|---|---|
float | value | Input value. |
Input |
control | Ignored. |
Returns
Type | Description |
---|---|
float | Invert value. |
Overrides
ToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
string |