Enum InputActionChange
Indicates what type of change related to an input action occurred.
Namespace: UnityEngine.InputSystem
Assembly: Unity.InputSystem.dll
Syntax
public enum InputActionChange
Fields
Name | Description |
---|---|
ActionCanceled | An InputAction was canceled. |
ActionDisabled | An individual action was disabled. |
ActionEnabled | An individual action was enabled. |
ActionMapDisabled | An action map was disabled. |
ActionMapEnabled | An action map was enabled. |
ActionPerformed | An InputAction was performed. |
ActionStarted | An InputAction was started. |
BoundControlsAboutToChange | Bindings on an action or set of actions are about to be re-resolved. This is called while controls for actions are still untouched and thus still reflect the old binding state of each action. |
BoundControlsChanged | Bindings on an action or set of actions have been resolved. This is called after controls have been updated. |