Struct DualSenseHIDInputReport
This is abstract input report for PS5 DualSense controller, similar to what is on the wire, but not exactly binary matching any state events. See ConvertInputReport for the exact conversion.
Implements
Namespace: UnityEngine .InputSystem .DualShock .LowLevel
Assembly: Unity.InputSystem.dll
Syntax
public struct DualSenseHIDInputReport : IInputStateTypeInfo
Fields
Format
Declaration
public static FourCC Format
Field Value
Type | Description |
---|---|
Four |
buttons0
Declaration
public byte buttons0
Field Value
Type | Description |
---|---|
byte |
buttons1
Declaration
public byte buttons1
Field Value
Type | Description |
---|---|
byte |
buttons2
Declaration
public byte buttons2
Field Value
Type | Description |
---|---|
byte |
leftStickX
Declaration
public byte leftStickX
Field Value
Type | Description |
---|---|
byte |
leftStickY
Declaration
public byte leftStickY
Field Value
Type | Description |
---|---|
byte |
leftTrigger
Declaration
public byte leftTrigger
Field Value
Type | Description |
---|---|
byte |
rightStickX
Declaration
public byte rightStickX
Field Value
Type | Description |
---|---|
byte |
rightStickY
Declaration
public byte rightStickY
Field Value
Type | Description |
---|---|
byte |
rightTrigger
Declaration
public byte rightTrigger
Field Value
Type | Description |
---|---|
byte |
Properties
format
Declaration
public FourCC format { get; }
Property Value
Type | Description |
---|---|
Four |