Class EditorWindowSpaceProcessor
If Unity is currently in an 
Inherited Members
Namespace: UnityEngine.InputSystem.Processors
Syntax
public class EditorWindowSpaceProcessor : InputProcessor<Vector2>
Remarks
This processor is only available in the editor. Also, it only works on devices that
support the 
Outside of 
Methods
Process(Vector2, InputControl)
Transform the given player screen-space coordinate into the coordinate space of the current
EditorWindow.
Declaration
public override Vector2 Process(Vector2 value, InputControl control)
Parameters
| Type | Name | Description | 
|---|---|---|
| Vector2 | value | GameView screen space coordinate.  | 
| InputControl | control | Ignored.  | 
Returns
| Type | Description | 
|---|---|
| Vector2 | The given coordinate transformed into   | 
Overrides
UnityEngine.InputSystem.InputProcessor<Vector2>.Process(Vector2, UnityEngine.InputSystem.InputControl)
Remarks
This method will only succeed if the editor is currently in an EditorWindow callback such
as OnGUI.