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    Class OnScreenButton

    A button that is visually represented on-screen and triggered by touch or other pointer input.

    Inheritance
    Object
    OnScreenControl
    OnScreenButton
    Inherited Members
    OnScreenControl.controlPath
    OnScreenControl.control
    OnScreenControl.SendValueToControl<TValue>(TValue)
    OnScreenControl.SentDefaultValueToControl()
    OnScreenControl.OnEnable()
    OnScreenControl.OnDisable()
    Namespace: UnityEngine.InputSystem.OnScreen
    Syntax
    public class OnScreenButton : OnScreenControl, IPointerDownHandler, IPointerUpHandler

    Properties

    controlPathInternal

    Declaration
    protected override string controlPathInternal { get; set; }
    Property Value
    Type Description
    String
    Overrides
    OnScreenControl.controlPathInternal

    Methods

    OnPointerDown(PointerEventData)

    Declaration
    public void OnPointerDown(PointerEventData eventData)
    Parameters
    Type Name Description
    PointerEventData eventData

    OnPointerUp(PointerEventData)

    Declaration
    public void OnPointerUp(PointerEventData eventData)
    Parameters
    Type Name Description
    PointerEventData eventData
    In This Article
    • Properties
      • controlPathInternal
    • Methods
      • OnPointerDown(PointerEventData)
      • OnPointerUp(PointerEventData)
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