docs.unity3d.com
    Show / Hide Table of Contents

    Struct HID.HIDCollectionDescriptor

    Descriptor for a collection of HID elements.

    Namespace: UnityEngine.InputSystem.HID
    Syntax
    public struct HIDCollectionDescriptor

    Fields

    childCount

    Declaration
    public int childCount
    Field Value
    Type Description
    Int32

    firstChild

    Declaration
    public int firstChild
    Field Value
    Type Description
    Int32

    parent

    Declaration
    public int parent
    Field Value
    Type Description
    Int32

    type

    Declaration
    public HID.HIDCollectionType type
    Field Value
    Type Description
    HID.HIDCollectionType

    usage

    Declaration
    public int usage
    Field Value
    Type Description
    Int32

    usagePage

    Declaration
    public HID.UsagePage usagePage
    Field Value
    Type Description
    HID.UsagePage
    In This Article
    • Fields
      • childCount
      • firstChild
      • parent
      • type
      • usage
      • usagePage
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023