Namespace UnityEngine.InputSystem.Processors | Input System | 1.0.2
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    Namespace UnityEngine.InputSystem.Processors

    Classes

    ScaleVector2Processor

    Scale the components of a Vector2 by constant factors.

    ScaleVector3Processor

    Scale the components of a Vector3 by constant factors.

    StickDeadzoneProcessor

    Processes a Vector2 to apply deadzoning according to the magnitude of the vector (rather than just clamping individual axes). Normalizes to the min/max range.

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