Enum PlayerJoinBehavior
Determines how PlayerInputManager joins new players.
Namespace: UnityEngine.InputSystem
Syntax
public enum PlayerJoinBehavior
Fields
Name | Description | Value |
---|---|---|
JoinPlayersWhenButtonIsPressed | Listen for button presses on devices that are not paired to any player. If they occur and joining is allowed, join a new player using the device the button was pressed on. |
0 |
JoinPlayersWhenJoinActionIsTriggered | 1 | |
JoinPlayersManually | Do not join players automatically. Call |
2 |